Well, with the lack of updates for the past two months, there is no way to deny that I have lost some of my interest and motivation for modding GTA5. I keep trying to plan ahead to have some time to work on some of the various mods that I already have in progress or to do some updating to those already released. So far it rarely works out as planned, but since there was recently a new patch & dlcs released, now seems like a good time to post at least a couple things....
First up we have 2 script updates that add support for the two new DLCs:
This is also a good opportunity to post some texture mods that have been sitting here waiting.. The first two are just minor updates for existing downloads. The third is a new release that just changes the Merryweather peds to Blackwater peds instead.
I was planning a bit of a 'Christmas Release' of that prop retexture mod I had started working on months ago, but I havent made any effort to actually getting any of that stuff ready for a release. Since I havent touched that mod in a long time I really wanted to just release the stuff I did already. But for a proper release I will need to export all the textures from the source file and compress them again, and since there is already over 100 different textures I'm finding it hard to find the time to do all that work. A 'New Years Release' is a possibility but also unlikely. If need be I'll release it with the textures the way they are right now and fix them at a later time.
Anyway, since this could very likely be the last post of 2015 I just want to say its been fun this year getting back into modding and scripting etc. While not as powerful in many ways as AMXX scripting for Day of Defeat was, its been enjoyable finding ways to manipulate GTA V with simple LUA scripting. Maybe 2016 will bring some renewed interest in GTA for me. In the meantime you can usually find me on Battlefield 4 instead lol...