Nothing much has really happened here in quite a while, but AvaMods is still alive in a sense. Maybe in the near future I can actually get some updates pushed through to the game server, but to be honest thats quite unlikely.
But anyways... Here is hoping 2021 turns out a lot better then 2020 did!
Bugs found & fixed.. Server functionality restored...
For some time now a bunch of plugins on the DoD server have been disabled or partially broken (since the July 2019 update). And recently I noticed some other ones that were not functioning properly that I had not noticed originally. This caused me to look deeper into the problem and eventually find the root cause of the issue.
The problem was with AMX Mod X itself as some offsets in DoD changed and the old ones were hardcoded. I have done a bunch of debugging, compiling, and testing and believe the issues are now fixed. I have submitted a pull request for these changes on the AMX Mod X github so hopefully they will get pushed out to a new build. Until then I will continue to run my own builds as they seem to be working.
As a result of this revelation I have decided to re-enable a bunch of plugins to see if they now function correctly. So far things seemed stable and working in a test environment and I have pushed the changes to the public server. I'll be keeping an eye on it for any crashes or error logs and might even try and get on and play a little too.
Another issue I found in the process was the wrong parameter being used for a set native, which meant the native didnt work and likely never worked. So now I'm wondering if I should go through and double check all of the dod natives since I now already have it setup for local compiling.. hmm...
Everything should be moved over and good to go on the new server. I guess it is possible that I missed something but so far it seems that everything went very smoothly.
As for the DoD server IP... that has changed so here is the new one: 208.167.243.39:27015
Some parts of AvaMods are moving to a new server....
So part of the AvaNet will be undergoing the migration process to a new server over the next few days. I would like to add that I'm going to probably not put much effort into making this all happen quickly but hopefully things will be mostly back up and running during this coming weekend. Till then I am just going to keep things offline to make it easier and to avoid missing any logs etc. The affected parts of AvaMods will be the DoD game server, the ToD game server, AvaStats, AvaBans, and BlockExploits/AvaSecure, as well as AvaSVN.
This also means that the Game Server IP will be changing as well