Ranked 2nd in the US....

Just figured id post a little tidbit here about how over the past couple days the AvaMods server has been ranked the 2nd most popular DoD server in the United States.. Probably wont be 2nd for too long, but we'll surely stay in the top five and probably even better then that..

This is quite a feat in my opinion.. Ive never seen a non-32 slot server ranked as good as we are. So cheers to all the admins and all the regulars who play on AvaMods!!

posted by diamond-optic in Server
Saturday August 29, 2009 - 16:02:45



Plugin Updates Again...

I managed to make a mistake in the last update to the DoD Smoke Grenades 2 plugin, simple yet stupid mistake. I accidently used an integer value instead of a float value which caused the choking feature to not function properly. So now thats fixed. I also noticed a slight mistake in the choking/damage chance code where I had a 0 when it should have been 1, this didnt break anything but it wasnt the way it should have been (but the whole feature wasnt working in the last version anyway!)

DoD Smoke Grenades 2 (v1.6)

Change Log:

- 07.29.09 - Version 1.6
Fixed choke/damage chance method
Fixed choking function (had an integer where it should have been a float)



There is also a new version of the DoD Shell Shock plugin, this is a pretty hefty update compared to the smoke grenade update above. An important note with this one is Ive added a file consistency check to the ringing sound. Due to that Ive renamed the file to start fresh with the consistency check, so be sure to upload the new sound file to your server.

DoD Shell Shock (v2.0)

Change Log:

- 07.29.2009 Version 2.0
Added cvar query for client's room_type setting
Improved code for reseting sfx effect
Replaced spawn forward with HamSandwich
Added commands to force/stop shell shock on a player (can be called by other plugins)
Added file consistency on the shellshock sound
Renamed the sound file to start fresh for the file consistency
Adjusted some default times
Another attempt at fixing the 0 volume issue
Replaced DoDx death forward with HamSandwich
Changed alot of the CVARs to compiler defines
Improved task handling
Various code improvements
Added compiler define for setting max players

posted by diamond-optic in Downloads
Wednesday July 29, 2009 - 16:10:25



DoD Anti Score Reset Update

Im on a roll here.. yet another plugin update. Tho not anything major, but progress among my massive backlog none the less...

Download DoD Anti Score Reset (v2.0)

change log:
- 07.26.2009 Version 2.0
Removed CVAR
Added compiler defines to control settings

posted by diamond-optic in Downloads
Sunday July 26, 2009 - 20:15:57



DoD Block Exploits Update

Finally got around to releasing the latest version of the DoD Block Exploits plugin, which i should have done right after one of the HL1 engine updates a while back that broke one feature as well as made another no longer needed.. But anywhere here it is...

Download DoD Block Exploits (v5.0)

change log:
- 07.24.09 - Version 5.0 (Final)
Better task handling
Added block for being able to run while scoped
Removed HLSS block (broken - 05/09 HL1 update)
Removed 'decals thru walls' block (broken & no longer needed - 05/09 HL1 update)
Delayed setinfo trace check after player connection
Undeployed MG-Reload no longer logs detections by default

- SQL Version
Updated web files to version 1.2
> Updated some meta tags in the webfiles
> Corrected year(s) on a few pages
> Updated install & update scripts
> Added installed check in header file
> Server page now shows full version numbers

posted by diamond-optic in Downloads
Friday July 24, 2009 - 19:45:41



DoD Weapon Jam Update

Here's another long overdue update.. this time to the DoD Weapon Jam plugin

Download DoD Weapon Jam (v3.0)

- 07.22.09 - Version 3.0
Added command to force someones weapon to jam
Changed prethink forward over to HamSandwich
Removed CVAR to enable/disable jamming, just dont load the plugin instead
Changed CVARs to compiler defines
Bots will now get jams
Changed some default values
Decreased weapon ent search radius to stop affecting of guns on the ground
Improved some if statements
Removed 'Full Precache' ability as it doesnt seem to be an issue
Various other code improvements

posted by diamond-optic in Downloads
Wednesday July 22, 2009 - 19:47:01

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